Keynote: Designing for the Internet of Things

When everyday objects — thermostats, cars, ship-to-shore cranes — connect to the Internet what results is the Internet of Things. The Internet of Things is essentially a human-out-of-the-loop-technology — machines communicating directly with other machines without the intervention of humans. Yet this technology has a substantial impact on humans and society. Designing for the Internet of Things means designing technology and systems that contribute to a desirable society.

Using the examples of a thermostat, a car, a ship-to-shore-crane, Research Professor Peter Troxler explains the challenges for designing for the Internet of Things: technical challenges such as scalability, interoperability and sustainability, and design challenges such as developing a critical design attitude to address the issue of a desirable society, and translating that attitude into a corresponding, social and collaborative design practice.